Here is my finall project
There was not much modeling, but I payed attention to textures and layers. Definitely this is the most complicated project from the other two. I had to organise my job precisely.
(to design the hair of the character above I used "hair and fur" modifier, the coat is the "plane" object with the "cloth" modifier)
At first I made the backgrounds. Thanks for that I could save time for the final rendering.
The last think to do, was to match the men with the scene. To save time of rendering I decided to set the scene as a background. Then I added the man. The plane is the object with the "matte/shadow" material which generates the shadow on the bitmap (background).
This is the finall result. I wanted this picture to look like a bit chaotic and disturbed.